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dc.contributor.authorOzden, Mufiten_US
dc.contributor.authorHo, Yu-Chien_US
dc.date.accessioned2008-07-22T19:31:18Zen_US
dc.date.accessioned2013-07-10T15:06:41Z
dc.date.available2008-07-22T19:31:18Zen_US
dc.date.available2013-07-10T15:06:41Z
dc.date.issued1999-12-01en_US
dc.date.submitted2007-11-26en_US
dc.identifier.uri
dc.identifier.urihttp://hdl.handle.net/2374.MIA/210en_US
dc.description.abstractWe build a probabilistic solution generator using the learning automata theory, which can generate a small set of "good enough" designs with a predetermined high probability. The main goal of our work is to reduce a large design population to a much smaller subset of good designs that can be analyzed thoroughly in a subsequent simulation study to identify the best design among them. In the process of building the solution generator, a rough-cut design evaluation method with a high noise error is employed in order to screen designs very rapidly _ may it be an approximate method, a heuristic approach, or short simulation runs. The solution generator has been applied successfully to several serious test problems with noisy objectives.en_US
dc.subjectsimulationen_US
dc.subjectstochastic optimizationen_US
dc.subjectordinal optimizationen_US
dc.subjectlearning automata theoryen_US
dc.titleA Probabilistic Solution Generator of Good Enough Designs for Simulationen_US
dc.typeTexten_US
dc.type.genreArticleen_US


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