Statistics
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Research Directions for Pushing Harnessing Human Computation to Mainstream Video Games | 1437 |
April 2025 | May 2025 | June 2025 | July 2025 | August 2025 | September 2025 | October 2025 | |
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Research Directions for Pushing Harnessing Human Computation to Mainstream Video Games | 28 | 13 | 36 | 23 | 28 | 51 | 1 |
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gracel-2013-05-08T10_34_30-0400-human_computation_games_meaningful_play.pdf | 515 |
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United States | 382 |
Japan | 165 |
China | 61 |
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Canada | 54 |
Sweden | 31 |
France | 13 |
United Kingdom | 13 |
Italy | 11 |
Ukraine | 11 |
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