Sensory Reduction

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Date
2013-05-20Author
Bayer, Molly
Gallagher, Patrick
Trapp, Christian
Richani, Chris
Calori, Devin
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Show full item recordAbstract
The purpose of the design project was to examine the methodologies involved in the development 
of a design solution to a given problem. Students worked in teams of five and worked with a client to 
consultatively identify a problem, develop a strategy to meet the client’s needs and compose a proposal 
for a solution. The team created a project management plan in the form of a Gantt chart, which was kept 
up to date as the project evolved, up until the final day. The team was encouraged to think creatively, 
using their individual backgrounds to enhance the group’s creative capacity. This required each member 
to respect the diverse disciplines at play and to understand the ever-evolving roles of each member of the 
group. The goal was to present a final deliverable to the client in a timely and professional manner.  
 The client in this project was Kidspace, a multidisciplinary pediatric therapy clinic located in San 
Francisco, Californa. Kidspace provides occupational therapy, speech therapy, physical therapy and 
psychotherapy. Their clients seek treatment for a broad range of child development challenges including 
sensory processing disorders, Austism Spectrum Disorders, ADD/ADHD and a few neurological 
disorders. The teams worked closely with the therapists to understand their perspectives and concerns and to identify the problem that the design team would attempt to solve.  
 Many of the children at Kidspace are sensitive to sensory feedback and are easily overstimulated 
by a variety of sensory inputs. During the busier times and transitions at Kidspace, the high levels of 
sensory input can create a difficult environment to have a productive therapy session. The goal of the 
project is to design an environment to reduce auditory and visual stimulation throughout the facility. 
 A very thorough, human-centered design approach was followed, guided by the policies with 
which the design consultative firm, IDEO, has become so successful. This process included facility and 
interaction observations, large group brainstorming sessions, rapid prototyping, proposal analysis and 
selection, refinement and implementation.  
 To address the issue of sensory reduction in Kidspace, the team inevitable designed three final 
products, which were formally presented to the client four weeks after the first meeting. The first 
deliverable was a working prototype of a partition that would be used to close off the gap in the wall 
between the waiting room and the main hallway to reduces the sound travel between the two areas. The 
second design was a working model of a door made of several overlapping 6” PVC strips. which provided 
a safe alternative to a solid door and also reduces sound travel between the gyms The final deliverable 
was a sound sensor implemented into a structure that hangs on the wall and provides feedback in the form 
of LED lights to indicate the noise level of the room.   
 After the presentation, the client was very pleased with the products delivered, and it is likely 
many of these designs will come to fruition within the facility in the near future.
 Scholarly Commons @ MU
Scholarly Commons @ MU