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dc.contributor.authorHoward, Elizabethen_US
dc.date.accessioned2008-07-22T19:31:46Zen_US
dc.date.accessioned2013-07-10T15:06:36Z
dc.date.available2008-07-22T19:31:46Zen_US
dc.date.available2013-07-10T15:06:36Z
dc.date.issued1994-08-01en_US
dc.date.submitted2008-03-17en_US
dc.identifier.uri
dc.identifier.urihttp://hdl.handle.net/2374.MIA/256en_US
dc.description.abstractThe computing environment has changed dramatically since the advent of the computer. Enhanced computer graphics and sheer processing power have ushered in a new age of computing. User interfaces have advanced from simple line entry to powerful graphical interfaces. With these advances, computer languages are no longer forced to be sequentially and textually-based. A new programming paradigm has evolved to harness the power of today's computing environment - visual programming. Visual programming provides the user with visible models which reflect physical objects. By connecting these visible models to each other, an executable program is created. By removing the inherent abstractions of textual languages, visual programming could lead computing into a new era.en_US
dc.titleVisual Programming: Concepts and Implementationsen_US
dc.typeTexten_US
dc.type.genreReporten_US


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